It’s the map design that provides the variety. Individual missions remix the same mechanics of delivering packages, destroying buildings, fighting, and upgrading your arsenal. In contrast to SimCopter‘s slower pace, which kept players in a single city for an hour or more, Streets missions last from five to thirty minutes. Players retrofit classic cars with an arsenal of Bond gadgets – rockets, machine guns, land mines, oil slicks, airfoils, jumpjets – before departing the safety of the garage in search of mayhem. From there, Streets of SimCity diverges wildly. It’s the SimCopter pitch, updated to emphasize SimCity 2000 integration. But if you're just looking for a good auto combat game, you should stick to I76.“Mayhem in Your Metropolis”, the tagline promises. For those users, this game can be quite fun. There's no question that this game will appeal to SimCity fans who are eager to take a spin through their virtual cities. This game also crashed quite a bit and displayed the occasional glitch - such as cars resting on their sides atop high buildings. Also, the in-dash radar is a blocky low-res display that is difficult to read. The first-person dashboard view makes it difficult to predict upcoming turns, while the third-person camera angles often block your view with trees, buildings, and other objects.
But the game's negative points far outweigh its merits. Also, the game's racetrack editor is handy and fairly intuitive. Streets of SimCity includes some nice touches, including the cool-looking Hunter car, an enemy vehicle that resembles Jesse "The Body" Ventura's car from the "Jose Chung" episode of the X-Files. Also, the steep ramps leading to bridges in this game almost always cause your car to catch air - even when you're just coasting. On top of that, the game controls make it all too easy to oversteer, which often leads to overcorrection and the inevitable crash. Since the cities are SimCity 2000 maps, the streets are angular and turns are sometimes difficult to handle. Also, the game runs sluggishly, even with the acceleration. Even with 3Dfx acceleration, Streets of SimCity doesn't look quite as good as I76 without it. The graphics in this game are decent but are not spectacular by any stretch. Occasionally, your character will say something of importance to the mission at hand, but again, these utterances are easily missed. These flash quickly into the top corner of the screen and can be easy to miss. As you pick up certain items, you'll get status messages and clues regarding a scenario's objectives. You'll see pedestrians, too, but they are immune to your attacks and your driving - this isn't Carmageddon, after all. These can be power-ups (ammo, armor, repairs), packages (which can be delivered to earn money), and targets (cows, mailboxes, signs).
You can also pull into a garage during missions in order to get repairs and supplies.Īs you drive around town, you'll see a number of objects on the streets.
#Streets of simcity upgrade
Money you earn in one scenario can be used to upgrade your car for the next. The gameplay for all scenarios is pretty much the same, however, and you must win one scenario before proceeding to the next. The stories for these are pretty well done and often humorous: One has you playing the role of a granny who must race and fight her way past a group of invading aliens. The game includes 30 scenarios that are arranged into five pseudo-campaigns. You can customize your car (or truck) with a meager array of weapons and modifications, such as armor, airfoils, and radar detectors. Streets of SimCity lets you drive five different vehicles, including one that resembles the VW Bug, a Ferrari-style sports car, and a large utility van. Unfortunately, this isn't half the game I76 was, except possibly for die-hard SimCity fans who want to see their creations from street level. It utilizes a channel-changing metaphor for selecting scenarios and tells you all about the "stars" of each "show." And of course, there's the obvious similarity that both games involve a lot of fast-moving firepower. The game loads up to a funky 70s-style theme. If you've ever played Activision's Interstate '76, you'll no doubt notice its influence in Streets of SimCity. The game includes over 50 SimCity maps and comes with the SimCity 2000 Urban Renewal Kit, which you can use to create your own maps. You can head out for a calm, uneventful excursion, pick up and deliver packages, race against other drivers, or blow your fellow motorists to tiny bits with rockets and machine guns.
This driving and auto combat game lets you tool around the streets of a SimCity 2000 metropolis in an arcade-style atmosphere. Maxis' Streets of SimCity is such a game.
Some games are so precisely targeted at a specific group of gamers that they have almost no appeal to anyone else.